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Burger King mobile games

Gadget Paradise
Saturday 13th, October 2007
Posted by: Kay Volker

Burger King Corp. announced a licensing arrangement with Seattle-based, mobile content provider Mobliss Inc., a division of the Index Group, to create downloadable cell phone games featuring Burger King branded content, including the King. The initial game currently in development will feature players vying for the role of the King’s protégé by facing challenges and progressing in the virtual world of a Burger King-themed city. As various tasks are completed successfully, points are earned, advanced levels are unlocked and gamers face more difficult challenges. The result is a unique gaming experience enhanced by the peer-to-peer interaction of the community.

Burger King mobile games

Burger King mobile games
“Anyone can buy advertising space in gaming; our vision is to be successful in generating original content that is relevant to our consumer,” said Russ Klein, president, global marketing, strategy and innovation, Burger King Corp. “Content-generated share of voice wins hearts and commands attention in an over-crowded medium.”

Burger King mobile games Availability
Burger King Corp. plans to promote the games through in-restaurant signage and packaging. Customers will send a text message to download and purchase the games. The games are scheduled to launch in spring 2008. Mobliss has direct publishing agreements with national carriers, including Sprint, AT&T, US Cellular, Verizon, Alltel and T-Mobile.

XBOX games from Burger King
Burger King Corp. has a history in gaming, including the development of three branded XBOX games: “Pocketbike Racer,” “Big Bumpin’,” and “Sneak King,” as well as the integration of Burger King branded content into top-selling video games like “Fight Night,” “Need For Speed” and “NFL Street.” The licensing deal between Mobliss and Burger King Corp. was brokered by Burger King Corp.’s licensing agent, Broad Street Licensing Group.

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